B&T TP9
Wanted to get back in to weapon modelling as I have not touched it since I made the Draco. Decided to make a B&T TP9 with a fictional 45 auto conversion kit design. Gloves/arms were made by JUST on sketchfab. I subdivided, unwrapped, and textured it
- Tools
-
- Blender
- ZBrush
- Substance 3D Painter
- Illustrator
Pipeline
SubD Workflow
Hard-surface high-poly built with subdivision modeling in Maya or Blender, baked down to a textured low-poly.
- 01 SubD Base Mesh
- 02 Support Edges
- 03 Low Poly
- 04 UV Unwrap
- 05 Bake
- 06 Texture
Technical Details
- Texel Density
- 80
- PBR Workflow
- Metal-Rough