B&T TP9
← All work

B&T TP9

Wanted to get back in to weapon modelling as I have not touched it since I made the Draco. Decided to make a B&T TP9 with a fictional 45 auto conversion kit design. Gloves/arms were made by JUST on sketchfab. I subdivided, unwrapped, and textured it

Tools
  • Blender
  • ZBrush
  • Substance 3D Painter
  • Illustrator

Pipeline

SubD Workflow

Hard-surface high-poly built with subdivision modeling in Maya or Blender, baked down to a textured low-poly.

  1. 01 SubD Base Mesh
  2. 02 Support Edges
  3. 03 Low Poly
  4. 04 UV Unwrap
  5. 05 Bake
  6. 06 Texture

Technical Details

Texel Density
80
PBR Workflow
Metal-Rough