Deserted Trench
Trench scene made in Unreal Engine 5 using real-time lumen lighting. Not set in any specific locations. All props except landscape related things such as ground, terrain, and foliage are made by me. Sandbags were made in Marvelous Designer
- Tools
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- Blender
- Maya
- Unreal Engine
- Quixel Megascans
- Substance 3D Painter
- ZBrush
- Marvelous Designer
Technical Details
- PBR Workflow
- Metal-Rough