Model 1840 Cavalry Saber
First time rendering in blender, the saber is Based off of an dragoon wrist breaker from 1840~ with some creative liberty. Paired with an metal scabbard.
- Tools
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- Blender
- ZBrush
- Substance Painter
Pipeline
SubD Workflow
Hard-surface high-poly built with subdivision modeling in Maya or Blender, baked down to a textured low-poly.
- 01 SubD Base Mesh
- 02 Support Edges
- 03 Low Poly
- 04 UV Unwrap
- 05 Bake
- 06 Texture
Technical Details
- PBR Workflow
- Metal-Rough