Mossberg 590a1
← All work

Mossberg 590a1

I wanted to make a weapon that had more color than the standard matte black, so I decided to make this blend of retro and modern parts and assemble a Shotgun.

Tools
  • Blender
  • ZBrush
  • Marmoset Toolbag
  • Substance 3D Painter
  • MoI3D
  • Plasticity
  • Illustrator

Pipeline

CAD to ZBrush Polish

CAD source taken through a ZBrush polish pass and retopologized to a textured low-poly asset.

  1. 01 CAD Mesh
  2. 02 Low Poly
  3. 03 UV Unwrap
  4. 04 ZBrush Polish (HP)
  5. 05 Texture

Technical Details

Texel Density
125.00 px/cm
PBR Workflow
Metal-Rough